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13 Feb 2019

Full-Time Gameplay Programmer/Designer

Space Bullet Dynamics Corporation – Posted by spacejakub – Anywhere

spacebulletlogo.jpg

Job Description

Space Bullet is looking for a programmer/designer to join us in taking our game Vox Machinae from Early Access to full release. Your day will primarily involve a mix of programming, scripting, and design work to create new gameplay modes, mechanics, and behaviours. Iterating many times to get a feature just right is what you strive for. Never be bored again, since you’ll also be called on to assist with a wide range of other programming tasks in areas such as menus, audio, and controls when needed.

Required Skills

  • A passion for games.
  • Proficiency in C# as applied to game programming.
  • Good understanding of game design principles.
  • Familiarity with a wide range of games in different genres.
  • Communicate easily with other team members to come up with right solutions.

Bonus Skills

  • Proficiency in addition programming languages such as C++ and Python.
  • Experience with Unity 3D game engine.
  • Skill in other areas of game such as 3D modeling, effects, audio or animation.
  • <3 giant robots.

Why Work With Us?

  • Join a small team where your input matters.
  • Relaxed atmosphere, just great people making great games.
  • There is coffee, as well as access to a full kitchen.
  • Work in a Swanky heritage home, located in the heart of Penticton
  • We’re just steps away from the beach, great food, beer and recreation.

This is a full-time position working on-site at our office in Penticton, British Columbia.

How to Apply

If interested please apply by emailing us with your resume/cover!

contact@space-bullet.com

Job Categories: Game Design and Programming. Job Types: Full-Time. Job Tags: design, designer, developer, games, gaming, junior, programmer, programming, and vr. Salary: Undisclosed. Job expires in 20 days.

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